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Re: Chase scene formula
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Barry J. Cohen Feb 2, 2016 12:00 AM
There are several different formulas for chase scene music. Below is a common formula. Attached is one I wrote. And at 7:47 in the link below is one that Hans Zimmer wrote for a video game, Modern Warfare 2.
https://www.youtube.com/watch?v=bG3fL1jF-vY
- Set metronome at 130-150
- Start with percussion ostinato using 16th notes.
- Use high, low and medium percussion pitches, but avoid too many lows, as they can conflict with sound effects in the film, like explosions
- 4/4 rhythm, but occasionally throw in odd meter measures
- Use lots of offbeat accents
- Mimic rhythm with a string ostinato, starting with violas playing 16th notes
- Use minor keys or ambiguous keys which avoid thirds
- Layer in slower moving themes in horns and strings
- Use brass in melody or chords. Rising fifths work well too.
- Use dissonant harmonies, but nothing complicated. E.g., use tritones
- Use note clusters (close harmonies)
- No woodwinds
- Insert a break where everything but drums drop out. The drums never stop.
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jeffrey E. Feb 2, 2016 1:59 PM
To
Barry J. Cohen
GreTi was chef more yesterday and heard viola
