408 Are the Androids Dreaming Yet?
chess-playing 5 communicating 90 consciousness 14, 45 crash 225 creativity and 132, 257, 309 Deep Thought 17 first programmable computing machine 16 generating random numbers 189 historical convention 227 infinite computing power 261 Japanese characters 88 limitless computing power 277 logic 150 logic gates 18, 22, 121 logic limit 250 military 80 music and 258 non-computable solution 75 origins 15 pattern matching 49 personal 307 programmed to learn 38 quantum computers 277 random numbers and 44 sense of humor 25 silicon chip 20 symbolic communication 293 synchronous logic 22 understanding of 71 computer game 32 computing exponential growth 20 concentration 115 Confucius 162 Connelly, Jennifer 151 consciousness 45, 124 Conseil Européen pour la Recherche Nucléaire 333 Contact 68 convergent thinking 300 Conway, John 173, 343 Conway's Game of Life 173 Cope, David 7 Copenhagen interpretation 327 Copernicus 42 Cormack, Allan 102 counter factual experiments 282 counting system 181 Coyle, Daniel 37
Craddock, Travis 50, 119, 124, 283
Crash program 227
creative thinking 1
creativity 30, 49, 295-312, 297 art and 304 being appreciated 142 computer and 132, 257, 309 convergent thinking 300 design tradeoff 311 divergent thinking 298 Eureka moment 302 incubation 301 innovator’s dilemma 306 intimation 301 John Cleese on 303 knowledge and 141 mathematical creativity 309 mechanical steps 141 non-linearity of 311 preparation 301 process 133, 270, 305 process versus 312 reward for 308 science of 301 sparking creativity 305
Crete 89
cryptography 215 quantum 217
CSI 102
Cuneiform 87
Curtis, Richard 266
cypher 214
D
Dahl, Roald 140
Damadian, Raymond 104 Daniel-Constantin Mierla 265 Danziger, Daniel 335
Dark Ages 16
Darwin, Charles 197, 305, 356 da Vinci, Leonardo 374 Davis, Martin 243, 248, 258 Dawkins, Richard 338-339 D-Day 213
dead code elimination 250
de Bono, Edward 297 Decision Problem 196, 212, 219 decohering 282
Dedekind 182
Deep Blue 5
HOUSE_OVERSIGHT_016098
